The sacred monks are born with the charge of protecting their homeland. They use this secondary skill to rush directly towards the enemy knocking them back and slowing them down. This power can be used from the fifth level of the game. You can use this skill after using 15 spirit for every strike and an additional 10 spirit is to be used while channeling. This character undergoes a thorough training before becoming a holy warrior. They meditate to gain strength against temptations. There are several skills that aid these monks in the battle field. Some of these are called combos and these techniques help in resource generation along with hitting the target, these resources called spirit can be used to initiate some other skills that help them to progress in the war zone.
There are different skills and techniques that you can use to play this game, combo strikes, spirit spender techniques and the mantras. The mantras skills were previously called auras. With the help of this skill, you can create a temporary protective environment for you and our teammates. Only one mantra can be activated at one time.
Mantra of evasion is unlocked at level 19 of the game. You must spend 50 spirit energy for each usage. When the monks chant this mantra, you and your allies within a range of 4 yards gains 15% chance of dodging enemy attacks for 3 minutes and an additional 15% chance of dodging attacks is activated for 3 seconds. The different customized forms or runes of this mantra are perseverance, hard target, wind through the reeds, backlash and divine protection. You can use these runes to increase movement speed or duration of the effectiveness and so on.
Sweeping wind is a spirit generator skill. Each use of this skill generates 6 spirit and by sweeping his weapon with great force can hit as many enemies in his radius. By undergoing vigorous training for years, they learn to sweep his weapon quickly around his own body creating a vortex which helps in damaging all nearby enemies. The vortex strikes 15% weapon damage within 10 yards and lasts around 6 seconds. A critical hit increases the vortex effect twice its original capacity.
The rune effects of sweeping winds are blade storm which intensified the vortex and increases damage percentage. Fire storm which increases the vortex radius by 14 yards and damage dealt is changed to fire. Cyclone helps in spawning a lightning tornado that electrocutes enemies. Inner storm rune stone gives 3 spirit energy per second. Master of wind causes the duration of the vortex to increase to 10 seconds.
There are different skills and techniques that you can use to play this game, combo strikes, spirit spender techniques and the mantras. The mantras skills were previously called auras. With the help of this skill, you can create a temporary protective environment for you and our teammates. Only one mantra can be activated at one time.
Mantra of evasion is unlocked at level 19 of the game. You must spend 50 spirit energy for each usage. When the monks chant this mantra, you and your allies within a range of 4 yards gains 15% chance of dodging enemy attacks for 3 minutes and an additional 15% chance of dodging attacks is activated for 3 seconds. The different customized forms or runes of this mantra are perseverance, hard target, wind through the reeds, backlash and divine protection. You can use these runes to increase movement speed or duration of the effectiveness and so on.
Sweeping wind is a spirit generator skill. Each use of this skill generates 6 spirit and by sweeping his weapon with great force can hit as many enemies in his radius. By undergoing vigorous training for years, they learn to sweep his weapon quickly around his own body creating a vortex which helps in damaging all nearby enemies. The vortex strikes 15% weapon damage within 10 yards and lasts around 6 seconds. A critical hit increases the vortex effect twice its original capacity.
The rune effects of sweeping winds are blade storm which intensified the vortex and increases damage percentage. Fire storm which increases the vortex radius by 14 yards and damage dealt is changed to fire. Cyclone helps in spawning a lightning tornado that electrocutes enemies. Inner storm rune stone gives 3 spirit energy per second. Master of wind causes the duration of the vortex to increase to 10 seconds.
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