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Friday, May 6, 2011

The Top 10 Best Selling Exclusive Xbox 360 Games Ever!

By Brad Warren Dun


The Xbox 360 has become a huge winner with gamers all over the globe due to its stunning HD graphics, ability to play with other gamers around the world and its ease of use. There are many games to choose from and with that in mind I have compiled the 10 best-selling exclusive 360 games of all time to help you choose what should be included in your games collection.

Halo 3 - 8.1 million copies sold

Halo 3 is a first person shooter and the 3rd title in the Halo trilogy concluding the story arc that began in Halo: Combat Evolved and continued in Halo 2. Halo 3's story centres on the intergalactic war between 26th century humanity, led by the United Nations Space Command, and a group of alien races known as the Covenant. The player once again assumes the role of enhanced supersoldier Master Chief as he wages war in defence of humanity. The game features new vehicles and weapons not seen in the previous games as well as an array of new features.

Gears of War - 5 million copies sold*

Gears of War is a third-person shooter where players assume the role of Marcus Fenix, a former prisoner and war-hardened soldier, who along with the troops of Delta Squad, fight to save the human inhabitants from the Locust Horde, an uncompromising underground enemy on the fictional planet Sera. The game is based on the use of cover and strategic fire for the player to advance through the scenarios.

* Gears of War sales may include the PC version of the game.

Gears of War 2 - 5 million copies sold

Gears of War 2 is a third-person shooter and sequel to Gears of War. Marcus Fenix leads Delta Squad into the depths of the planet Sera in an attempt to stop the Locust Horde who are attempting to sink all of the cities on the planet by using a huge riftworm to eat the ground beneath them but instead discover the true intent of the Locust actions. New gameplay mechanics such as "hockey fights" and the ability to use floored foes as "meatshields" as well as new weapons are included in the game.

Halo: Reach - 3.7 million copies sold

Halo: Reach is another first-person shooter in the Halo universe. Humanity is locked in a war with the alien Covenant in the year 2552 as players control Noble Six, a member of an elite supersoldier squad, during the battle for the world of Reach. As the Covenant start their assault on the planet, the UNSC begin their heroic yet ultimately futile effort to deter the alien invaders.

Fable II - 3.5 million copies sold

Fable II is an action role-playing game & takes place in the fictional land of Albion, 500 years after Fable's original setting. Weapons are still primitive, and large castles and cities have developed in the place of towns. Unlike the original, the player may choose to be either male or female, while also choosing a character's sexuality, allowing for marriage and sexual liaisons with male and female NPCs.

Forza Motorsport 2 - 2.6 million copies sold

Forza Motorsport 2 is a realistic racing simulator and the 2nd title in the Forza Motorsport franchise. Including downloadable content, there are 349 cars available in the game which are divided into 6 production classes and 4 race classes with the races a car is eligible for being limited by its. All cars have multiple settings for damage and physics characteristics and most of the cars can be visually customised with both aerodynamic parts as well as graphics. 1000 layers of graphics can be created to draw shapes, letters and pictures onto a car. Forza 2 contains real world tracks for circuit racing including - Silverstone, Laguna Seca, Sebring International Raceway, Suzuka Circuit, Road Atlanta, Tsukuba, Mugello Circuit, and Nrburgring Nordschleife which are all licensed and included.

Forza Motorsport 3 - 2 million copies sold

Forza 3 is a racing game which includes over 500 customisable cars in the Ultimate Collection version of the game from 50 manufacturers and over 100 race track variations with the ability to race up to 8 cars on track at a time. Additions to the game include a new rewind feature, an updated physics engine which includes tyre deformation, one button assisted driving, vehicle rollover with detailed undercarriages, a behind-the-wheel view and real-simulation drifting & drag racing. Also new to the series is the addition of some SUVs and stock cars, albeit generic versions. The new single-player season mode puts the player through a completely individualised racing calendar that includes more than 200 different events, including circuit, oval, drag, drift, and timed events personalised to the player's needs. New to the series are Circuit de la Sarthe and Circuit de Catalunya. These tracks join the notable list already included in Forza 2.

Mass Effect - 1.6 million copies sold

Mass Effect is an action RPG where the player assumes the role of an elite human soldier called Commander Shepard who sets out to explore the Galaxy on a starship, the SSV Normandy in the year 2183. The titular mass effect is a form of inertia-suppressing technology, allowing faster-than-light travel. A sequel, Mass Effect 2 (not an Xbox 360 exclusive) takes place 2 years after the events in the first game and utilises the players' completed save data from the first Mass Effect game to impact events and storylines within the second game.

Dead Rising - 1.6 million copies sold

Dead Rising is a sandbox, action-adventure, survival horror game and centres on Frank West, a photojournalist who ends up trapped in a shopping mall infested with zombies. Frank must rescue survivors, contend with crazed psychopaths, defend himself from zombie attacks and stay alive while still attempting to uncover the truth behind the incident. The player controls Frank as he explores the mall, using any available object as a weapon and can complete several main or optional missions to earn Prestige Points to gain special abilities. The game features several endings depending on decisions the player makes along the way.

*A Wii remake was released in February 2009 titled Dead Rising: Chop Till You Drop.

Crackdown - 1.5 million copies sold

Crackdown is an open world, third-person shooter where the player controls a biologically enhanced Agent tasked with defeating 3 crime lords and their organised crime syndicates. The Agent's skills improve by defeating both crime lords and their supporters, as well as by completing optional objectives, such as street races and scavenger hunts. The gameplay is nonlinear - instead of following a rigid mission sequence players can select the approach to completing their missions and activities.

N.B. The sales information based on total games sold has been collated from Wikipedia and is correct as of April 2011. The definition of exclusive games in this article is meant to denote games that have not appeared on any other console (i.e. Sony Playstation 3 or Nintendo Wii).

The need to include the sales from the PC version of Gears of War is due to the Wikipedia article indicating it was not possible to distinguish between the sales from the Xbox 360 and the PC version.

Dead Rising made the list as an exclusive Xbox 360 title because a 'remake' for the Wii console (which was released under a different name - Dead Rising: Chop Till You Drop) had several changes from the original Xbox 360 version and so believe this an acceptable 'exclusive' title for the Xbox 360.




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Sunshine: The Danny Boyle Movie Sypnosis

By Paul Nyhart


Part-thriller, part-horror, total unbelievable awesomeness. Sunshine is a motion picture which has all the things a viewer may wish, but odds are, considering its somewhat short run in theaters as well as limited accessibility in "streaming channels," you haven't been aware of it. Well, we'll pay attention to that!

Sunshine happens fifty years into the future, wherein the sun is about to die and the Earth's survival is in danger. Taxes are most likely twice as high as they are today, gas will cost you nine bucks a gallon, and people are still bitching regarding the real danger of kids playing video game titles, things which the film do not touch on, but are my thoughts nevertheless. A team of astronauts is sent in order to reignite the sun, basically driving every single explosive device Earth has ever developed into the wheel in the sky. The film receives an amazing degree of admiration from me personally because it does not misuse anytime, it sets the table with what is happening, exactly what needs to transpire, and gets directly into it. This is not Armageddon, where you have to sit back and watch Ben Affleck eating off animal biscuits some girl's tummy "waiting around in anticipation for the crew's big moment!"

We don't get a great deal of backstory on the characters, but the stakes happen to be so high it does not matter. Of note, Rose Byrne is among the primary female stars and she is extremely amazing. I've been a big fanatic of her since Adam, which is a completely different ball of wax, but still a good motion picture to watch.

The film takes some radical turns, but nothing that takes us out of the film; these individuals are trying to drive into the sun and put enough dynamite which will turn perhaps Pluto right into a summer season vacation destination, hence "rules" are a very basic idea. The effort always feels conceivable because the dialogue is fresh as well as doesn't try and pull at any kind of emotional heartstrings. I never felt like somebody was bullshitting me or trying too hard in order to vindicate what the hell was taking place. Sunshine poses the concerns, "what if the sun was dying and how will we deal with it". Then without any further ado puts you on the spaceship and sends you into hyper-speed.

Sunshine was produced for 40 million bucks as well as involved 35 rewrites and a year in post-production (in addition to a delay in its launching). Those are not exactly the marks of an awesome motion picture, but the bottom line is, movie director Danny Boyle (who went on to win an Academy Award for Slumdog Millionaire and recently directed 127 Hours) made Sunshine into something extremely extraordinary. It offers aspects of sci-fi which aren't too outlandish for the general crowd, and creates a universe which expands the bounds of natural civilization taking audiences on a very exclusive voyage in the process. Sunshine is not perfect, yet it doesn't have to be. It offers audiences in dire need for something different, an outrageous experience which they could ultimately delight in, and that's actually all that matters by the end of the day.




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Musician Ray J Officially Takes Blame For Kim Kardashian Stardom

By Paul Nyhart


In a decisive action, Ray J formally announced that he is to blame for creating Kim Kardashian. Never mind a higher Creator, or maybe Kim Kardashian's father and mother, Ray J is going to go ahead and say he created the leading reality TV star since Joe Millionaire spilled the beans.

"I do not hang with stars, I make stars. So you know Kim was created...now i'm off to a brand new project," said Ray J in a statement.

Bragging that you made Kim Kardashian is similar to the State of California bragging about its debt or Mark McGuire publicly stating that he was happy to take steroids. In case Kim Kardashian is a superstar as compared to Michael Jackson's Moonwalker is the greatest Sega Genesis video game of all-time. Let's clear the record, exactly what Ray J made was a sex video; precisely what resulted was Kim Kardashian's daunting run at fame.

It's not exactly a "chicken and egg" argument, before the sex tape, nobody had ever been aware of Kim Kardashian. Right after the sex tape, she's on every single publication cover from Los Angeles to New Orleans, with a free sample of her fragrance inside as well as an application to sign up for the Kardashian debit card (it was eventually pulled because of its ridiculously high rates). Let us get one thing straight, Kim Kardashian is certainly not a celebrity. She is an investment. Her image is being commercialized, no actual talent. She is the poster child for all things artificial in Hollywood and practically the entire world in general. She earned five million on the sex tape and never ever looked back....good for her.

But while Kim Kardashian has been able to overtake the whole world in less time than it had taken Facebook to have 500 million members, there is one sector in which Kim Kardashian has not reached: video game titles. It's very simple really, men and women who play video games don't care about the commodity linked to the product, they care about the quality of the item itself. That's why television shows like the Kardashians, and many other shows in the exact same vein, suck. They force feed us ideas built solely around pointless celebrities and say, "Here, this is precisely what is on right now, you can either watch it or go read a book.'

Or maybe you could go play a video game...

Quality often is the winner in video game titles since the appearance of the product doesn't matter, the feeling is all avid gamers love. I make use of the Moonwalker case in point above because it had the most important star of all-time associated with it, yet the video game was boring. Yes it sold some copies after Michael Jackson's death, but exactly what gamer really spends his time playing the freaking video game? It is a small illustration yet it is enough to pretty much guarantee the "Kim Kardashians," "Jersey Shores," and the "Justin Biebers" (jeepers creepers) are going to stay out of mainstream video games.

Ray J can continue creating stars all he wants, but at the end of the day, it is only killing people's notion of television and making people clamor for an experience that does not reek of hedonism (even though youngsters continue to look up to these "celebrities" as role models, which happens to be likely more dangerous as compared to any video game).




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Know A Lot More About A Video Game Show

By Paul Nyhart


The video game industry is one of the most unique as well as vast market sectors on the face of the planet, merging its innovative talents with modern technology. Video game title shows are supposed to provide an insight into this market, lifting the so-called curtain behind the game title development world as well as giving fans of video games, as well as ambitious people looking to become associated in the video game title field, the opportunity to become absorbed in the world of video game titles.

The game title field was worth above ten billion dollars as recently as 2005, and not surprisingly is one of the fastest expanding as well as most lucrative sectors on the face of the planet. The Jace Hall show has seventy-six episodes from over 4 seasons, and provides detailed insights into the video game world, for gamers, businessman, or admirers thinking about making video games a career.

Lots of individuals contemplate exactly what it requires in order to become involved in the industry of video game titles, or simply just want to get the newest updates on the latest as well as most updated game titles. Lots of video game TV shows on IGN, G4, or Machinima, present an understanding of the video game title sector, but don't provide the unique perception which the Jace Hall show offers.

Due to the widespread influence of the video game title sector, dispute, and attempts to mandate the content video game titles have been placed on the video game title world. Many news outlets do not have divisions which cover video games, they just have technology or activity areas. But these areas usually do not offer a specialty in video games, and as a result video game shows, which offer expert as well as detailed perspective and information from the video game industry first-hand, have become important as dispute keeps growing.

For more information on the video game title sector as well as for the most recent gaming insights, exclusives, as well as updates on today's best game titles, check out the Jace Hall Show at http://JaceHallShow.com.




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Six Pop Artists Who Should Be Replaced By Nerdcore Music Artists

By Paul Nyhart


Here's a query: will you miss listening to the likes of Jeremih or Katy Perry should they were no longer on the radio? In the event you answered yes, you happen to be either a) a 15 year old girl or B) someone who dons shades indoors. Should you undoubtedly answered no, you're probably one of the millions of silent Americans who don't fully realize where to turn when it comes to discovering music which truly has a message as well as speaks to matters close to them (have you kissed a girl and did you like it?)

Pop Musicians are really a dime a dozen and for the most part will be cranking out songs such as factories crank out car parts or fast food restaurants crank out hamburgers. Wouldn't it be great to provide ourselves some variety, specifically something that spoke to the lifestyle of gamers? Nerdcore doesn't pretend to be pop music, as well as that's why it had success amongst individuals who are searching for something diverse. It's music that is unique, has a message, and a ton of unheard of music artists who happen to be talented yet not known. I do believe it's time we gave Nerdcore some more "air-time."

Listed here are six Pop Musicians that should be replaced by Nerdcore Music artists:

Nerdcore Artist: Dual Core

Replacing: New Boyz

While turning the "S" in boys to "Z" teeters dangerously close to 1337sp34K, this group of youngsters not lawfully old enough to purchase Goldschlager, would be missed by merely a handful of men and women, probably beginning with Ray J as well as concluding with the artist's parents. Their number one tune on iTunes says volumes about how excellent of a contribution the band has made to music:

I Met a group of girls in a Escalade

I Met a group of girls in a Escalade

Met met a group of girls in a Escalade

They came with you and left with me

It is believed the lines were influenced by a combination of John Lennon's sound as well as a dream Ozzy Osbourne had. Nerdcore rise-up...

Nerdcore Artist: Optimus Rhyme

Replacing: P Diddy/Puff Daddy/Daddy Puff/The guy from those perfume advertisements

P Diddy is pretty the anomaly. The Puff Daddy and the Family lp continues to be one of my favorites even now, and the impressive Mo' Money single with Mase (when was the last time you heard that man's name?) continues to be one of the most unforgettable music videos of the 90's.

P Diddy is a brand, a commodity...he's just been intelligent enough to control his brand and ensure he was the man pulling the strings. His music has grown into more of an advertising tool, and he is more replaceable compared to any music performer not named Rebecca Black, albeit a bit less creative (at least she has her own original songs).

Nerdcore Artist: MC Chris

Replacing: Nicki Minaj

In the most befuddling mystery ever since the Egyptian pyramids, Nicki Minaj is among the most profitable music artists of all-time. That's based from the simple fact that she is the only musician to have seven songs in the Billboard Top 100 all at once. Look at yet another simple fact, though...all but one of those happen to be cameos to songs by Ludacris, Wayne, Trey Songz, Usher, Sean Kingston, as well as Jay Sean.

Can she survive on her own? Most likely. Must we have to consistently keep listening to find out. Here's wishing we don't have to...

Nerdcore Artist: YT Cracker

Replacing: Jeremih

I bet you imagined I was gonna propose replacing "Eminem" didn't you? Yet that will have been, well, ridiculous. Eminem speaks his mind as well as doesn't really care just what other individuals think...you'd have to believe that his massive success is tied directly to fan demand to have genuine artists...but the executives making the decisions must feel otherwise.

But, I digress, we're replacing Jerimih, the man who likes birthday sex and wants you down on him. He's incredibly popular, drives fancy vehicles and is a star. Hey, I'm sold...the question is, just how many more singles would it take to know that Jermih is a filthy rich superstar, until we stop caring?

I thought I told you Imma star

You see the ice, you see the cars

Flashy lights, everywhere we are,

Live tonight, like there's no tomorrow

Painfully enough, we're still finding out.

Nerdcore Artist: Beefy

Replacing: T-Pain

I remember T-Pain's debut single "I'm Sprung." A song dedicated to his wife, which actually provided some exclusive insight into the conflicting nature of (dare I mention it) love.

Yet right now, T-Pain is known as that guy from the I'm on a Boat music video who apparently really likes money (like everyone else) and all he does is win, win, win...no matter what (just like Charlie Sheen). He'd be easy to replace - drop the autotune and make him put 5 grand in a bottle everytime he mentions the word money in a song and he'd be making beats for Ke$ha this time in a few days.

Nerdcore Artist: MC Frontalot

Replacing: will.i.am

He is Will. Not Will Smith. The one dude from the Black Eyed Peas that really speaks. He's become one of the most notable producers/beat makers in the music industry. He's a God amongst girls working on their treadmills, searching for that extra boost to get them going (try this in case you genuinely wish to go big) yet to anyone searching for genuine songs, he' just another dude creating filler which rocks the hell out of a half-time show, yet doesn't do it for anyone searching for a jolt of motivation or something that they could connect with (that's what music is supposed to do, remember).

Stepped up in the party like my name was "that b***h".

All these haters mad because I'm so established.

They know I'm a beast, yeah I'm a f**king savage

Haters you can kill yourself.

And so let it be written, let it be told...

But do not take my word for it, take a look at the video playlist and let me know if you believe the world is prepared for more Nerdcore.




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