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Monday, August 20, 2012

All about Diablo 3 gold

By James Vega


Among the many things that distinguish Diablo 3 from Diablo 2 is the close relationship between the two economies that are an integral part of the game. As any diehard fan would know that the game features two types of economies; one that is governed by gold and the other that is based on different items that the players might need during the course of the game. The gold-based economy is primarily for getting services and items from the NPCs.

It is important to point out that gold is the currency used in this game. In this game, you are not going to get value gradations of valuable metals like silver, copper, platinum and many others. You are going to obtain gold for bartering item to merchants. When you slay monster, they are going to drop gold. Gold is also to be found lying in various level corners. Most objects like barrels, chests and crates contain gold. A new way of getting gold in Diablo 3 is simply through completion of quests.

Artisans must act as gold sinks and provide much needed balance in the economy of Diablo 3. Because of salvaging some of items that you are going to find in the Warfield, you are going to find that you are going to lose these items. It is difficult to sell more gold in this game. The sell value of items that you have found has been lowered considerably. The principle is to ensure that you earn less gold than you earn. It is just like the law of demand and supply in rational markets.

Diablo 3 economy is designed to be resilient and flexible, developers having learnt their lesson in the last installment. The team that has been putting together this game is concerned with the issue of gold being a strong game resource. Monsters are not going to be dropping big piles of gold. Most items sell for less than in other installments. Also players can breakdown unwanted items with the salvage cube.

With gold's availability becoming scarce, Blizzard has added yet another challenge - gold sinks. With gold sinks, players can make use of their gold by spending it on items they need. In the previous Diablo version, gambling was introduced as a channel through which players could utilize the gold in their stash. However, with the gain in levels, the relevance of gambling would also start to wear off. Some of the Diablo 3 gold sinks are item repairs, socketing upgrades, Artisan training and a few others. Out of all the gold sinks, the auction houses are especially worthy of a mention.

Gold has a special significance in the Diablo game series as the virtual currency in the world of Sanctuary. In order to make it easy to carry out transactions through gold, it is melted and shaped as small gold slugs. Under jurisdiction of the kingdom by whose command they were created, these gold units receive a formal stamp that elevates them to the level of being considered the official currency. Each of these units is considered to be of equal value, no matter what its size or shape is.

Another major reason for Diablo 2 gold to become useless towards higher levels was the absence of inflation. In Diablo 3, Blizzard has kept inflation as an important element and a reason for players to understand the gold they possess. By doing that, they have also introduced an element of reality into the game, players are compelled to keep the rising costs in mind before they spend on a certain item.

If a character gets killed in multi-player settings, it ends up losing a certain portion of its total gold accumulated. On the other hand, if a character loses its life in a single player game, it will not affect its gold collection. In fact, if the character has 500 pieces of gold per level as stash, it will not be liable to pay any penalty for dying.




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