Hurling arcane fire and frost in all directions, teleporting over short distances with Blink, and possessing some of the most dangerous abilities in the game, mages in World of Warcraft Cataclysm are also weak melee combatants if they cannot keep their enemies at a distance. The advice of a WoW mage guide is indispensable if you are new to playing the class, while veterans already know the unique style of play that is needed to make a mage effective, and to keep them alive in Azeroth's perilous situations.
Mages are incapable of tanking due to their inability to survive melee for more than a second or two, and can only heal themselves using Evocation - and then only when they have a specific glyph for that purpose (useful for all mage specs). Their role in the game is as a pure damage dealer, although they do offer quite a bit of utility in the form of crowd controls and conjured food and drink as well.
Crowd control comes mostly in the form of Frost Nova, which creates an area of effect burst that can freeze several foes to the ground, or Polymorph, better known as "sheeping", which temporarily transforms an enemy into a small, harmless animal. The conjured water from mages is usually somewhat inferior to purchased mana drinks, but this WoW mage guide reminds you that it is free.
When you are power leveling your mage character, Frost is the most useful talent specialization, according to most WoW mage guides. This is due to the fact that many frost spells and talents have a crowd control element in them, either reducing the speed of a foe who has been struck by these spells, or freezing them in place outright. This feature also makes the frost mage the preferred spec for dealing with PvP situations, where keeping death knights, paladins, rogues, and other melee classes away is paramount.
Since the release of Cataclysm, the signature moves of this spec include the ability to summon a water elemental that fires water bolts, which helps to offset the spec's slightly lower damage.
Fire mages are capable of inflicting the most damage of any mage spec, and are the spec of choice for many endgame raiders and dungeon aficionados for this reason, as WoW mage guides will tell you. Their spells are all designed to produce the highest damage possible, searing their foes to ash swiftly. They are very vulnerable in PvP, however, because of their lack of movement-limiting spells.
Several talents also increase the speed of Fire mages on occasion, making them a bit more evasive. However, they are only moderately survivable as a leveling spec, and are close to free honor kills in the battlegrounds, assuming semi-competent opponents. They are the main endgame raiding spec.
Arcane mages were formerly the weakest tree of the class, but now reside somewhere between fire and frost. Arcane offers more damage than frost, but less than fire, and more survivability than fire, but less than frost. The talent spec is useful in both PvE and PvP, and has enough tricks and interesting spells to make it the Swiss army knife of mage specs.
Mages are incapable of tanking due to their inability to survive melee for more than a second or two, and can only heal themselves using Evocation - and then only when they have a specific glyph for that purpose (useful for all mage specs). Their role in the game is as a pure damage dealer, although they do offer quite a bit of utility in the form of crowd controls and conjured food and drink as well.
Crowd control comes mostly in the form of Frost Nova, which creates an area of effect burst that can freeze several foes to the ground, or Polymorph, better known as "sheeping", which temporarily transforms an enemy into a small, harmless animal. The conjured water from mages is usually somewhat inferior to purchased mana drinks, but this WoW mage guide reminds you that it is free.
When you are power leveling your mage character, Frost is the most useful talent specialization, according to most WoW mage guides. This is due to the fact that many frost spells and talents have a crowd control element in them, either reducing the speed of a foe who has been struck by these spells, or freezing them in place outright. This feature also makes the frost mage the preferred spec for dealing with PvP situations, where keeping death knights, paladins, rogues, and other melee classes away is paramount.
Since the release of Cataclysm, the signature moves of this spec include the ability to summon a water elemental that fires water bolts, which helps to offset the spec's slightly lower damage.
Fire mages are capable of inflicting the most damage of any mage spec, and are the spec of choice for many endgame raiders and dungeon aficionados for this reason, as WoW mage guides will tell you. Their spells are all designed to produce the highest damage possible, searing their foes to ash swiftly. They are very vulnerable in PvP, however, because of their lack of movement-limiting spells.
Several talents also increase the speed of Fire mages on occasion, making them a bit more evasive. However, they are only moderately survivable as a leveling spec, and are close to free honor kills in the battlegrounds, assuming semi-competent opponents. They are the main endgame raiding spec.
Arcane mages were formerly the weakest tree of the class, but now reside somewhere between fire and frost. Arcane offers more damage than frost, but less than fire, and more survivability than fire, but less than frost. The talent spec is useful in both PvE and PvP, and has enough tricks and interesting spells to make it the Swiss army knife of mage specs.
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