Animation product was a big market and the increase of animation product can further expand the market, such as animation books, publication, movie, television, audio and video product, stage play as well as clothing related with animation image, toy, computer game, and cheap wow gold and so on.
However, it is the same situation for MMORPG, such as World of Warcraft, Rift Online and RuneScape. All of them are bring a huge income to government. Of course, game fans still have the benefits as cheap wow gold and bonus.
Facing the great opportunity of animation market, Chinese government constitutes a series of policies to support animation industry and to promote its development in order to impel the national animation industry so as to catch up with other countries'. Yet other countries will become better than today! Our game and animation makers still can collect good skills and technology from other countries' produce.
The animation and game industry can improve all these industries. In matter of fact, I think it still has a huge development for our MMORPG game, as beautiful screen, 3D technology, and lovely story. China has five thousand history, and a lot of classical stories. Why don't we use them in our game and animation!
Every year, the American animation product value is more than 5billion US dollars; yearly turnover of Japanese animation surpasses 9 billion US dollar, which makes Japan the first in animation output. South Korea's animation output occupies 30% of the whole world, only second to America and Japan, and animation has become one of the six mainstays of South Korea.
One day, I hoped I could play MMORPGs which produce by our country, and share them with other game players in the whole world. It is so pride of working at game field! Of course, I think it is very useful to develpment our game that to learn more technology from the world famous MMORPG, such as World of Warcraft.
However, it is the same situation for MMORPG, such as World of Warcraft, Rift Online and RuneScape. All of them are bring a huge income to government. Of course, game fans still have the benefits as cheap wow gold and bonus.
Facing the great opportunity of animation market, Chinese government constitutes a series of policies to support animation industry and to promote its development in order to impel the national animation industry so as to catch up with other countries'. Yet other countries will become better than today! Our game and animation makers still can collect good skills and technology from other countries' produce.
The animation and game industry can improve all these industries. In matter of fact, I think it still has a huge development for our MMORPG game, as beautiful screen, 3D technology, and lovely story. China has five thousand history, and a lot of classical stories. Why don't we use them in our game and animation!
Every year, the American animation product value is more than 5billion US dollars; yearly turnover of Japanese animation surpasses 9 billion US dollar, which makes Japan the first in animation output. South Korea's animation output occupies 30% of the whole world, only second to America and Japan, and animation has become one of the six mainstays of South Korea.
One day, I hoped I could play MMORPGs which produce by our country, and share them with other game players in the whole world. It is so pride of working at game field! Of course, I think it is very useful to develpment our game that to learn more technology from the world famous MMORPG, such as World of Warcraft.
About the Author:
China has five thousand history, and a lot of classical stories. Why don't we use them in our game and animation! However, I think one reason is Chinese marketing of animation, game and cheap wow gold, another is about immature technology. As time goes on, there is no reason not to become strong and good!
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